- PBR Maps: Normal, Base color, Metallic, Roughness, Specular for relighting
- Alpha: foreground matte for background replacement
- Depth Map: For compositing and 3D integration
Beeble Studio (Desktop) processes your footage locally on your machine,
no upload to the cloud.
Key Features
PBR, Alpha & Depth Pass Generation
Powered by SwitchLight 3.0. Convert footage into full PBR passes with alpha and depth maps.
4K Resolution, up to 1 hour
Process up to 4K resolution and one-hour videos locally on your GPU.
Advanced Render Controls
Fine-tune your PBR results with deflicker controls and other options to achieve the exact look you want.
Image Sequence Import
Support for PNG/JPG sequences. Import VFX passes directly into Blender or Unreal Engine.
Unlimited Local Rendering
Files never leave your machine. No cloud credits used. Perfect for confidential or proprietary material.
Render Queue
Queue multiple shots for automatic rendering. Transform your PC into a fully automated production engine.
Blender & Unreal Engine Plugin
Direct integration plugins for seamless VFX pass import into Blender and Unreal Engine workflows.
Available VFX Passes
| Pass | Description |
|---|---|
| Alpha | Clean background removal and matte extraction |
| Depth | Normalized depth map for compositing |
| Normal | Surface normal map for realistic relighting |
| Base Color | Diffuse color without lighting information |
| Roughness | Surface roughness for material properties |
| Specular | Specular highlights and reflections |
| Metallic | Metallic surface properties |
Specifications
These specifications are for Beeble Studio (Desktop). For cloud
processing, see Beeble (Cloud).
Import Format
- Video
- Image
- Image Sequence
| Beeble Studio (Desktop app) | |
|---|---|
| File Format | MP4 (H.264), MOV (ProRes 422, 4444, H.265) |
| Max Size | 2 GB |
| Resolution | Up to 4K (4096 px) |
| Duration | Up to 1 hour |
| FPS | Any FPS supported |
| Color | Rec. 709 for best quality - Other color spaces, such as Log, may degrade quality |
| Alpha | For MOV (ProRes 4444) with alpha, used instead of AI background removal |
Best Quality Settings - Use Rec. 709 / sRGB color space. Beeble Studio
(Desktop app) supports up to 4K and 1 hour.
Output Format
Beeble Studio provides four output formats:- Atlas: A single compiled texture (PNG or MP4) that combines all VFX passes into one file. Optimized for playback and high quality.
- Clips: Individual PNG or MP4 files for each VFX pass, producing one file per map.
- PNG Sequence: 8-bit PNG image sequences for each VFX pass. Ideal for frame-by-frame editing.
- EXR Sequence: 16-bit multi-channel EXR files, with each frame containing all passes in a single file. Best for professional compositing.
| Map | File Format | Color Channels | Bit Depth | Color Space | Note |
|---|---|---|---|---|---|
| Source | MP4 / PNG | RGB (3-ch) | 8-bit | sRGB | |
| Alpha | MP4 / PNG | Grayscale (1-ch) | 8-bit | — | 0.0–1.0 matte |
| Normal | MP4 / PNG | RGB (3-ch) | 8-bit | — | Object space / OpenGL normal map |
| BaseColor | MP4 / PNG | RGB (3-ch) | 8-bit | sRGB | |
| Roughness | MP4 / PNG | Grayscale (1-ch) | 8-bit | — | White = Rough surface |
| Specular | MP4 / PNG | Grayscale (1-ch) | 8-bit | — | |
| Metallic | MP4 / PNG | Grayscale (1-ch) | 8-bit | — | White = Metallic surface |
| Depth (normalized) | EXR | Grayscale (1-ch) | 16-bit float | — | Normalize depth to [0, 1] within the foreground range |
Good vs. Bad Footage
Even though our AI models generate VFX passes from your footage—like depth, normals, or lighting layers—we don’t “invent” details. The quality of the output depends entirely on the input. Make sure your footage contains enough visual detail by following these examples.✅ Good Footage
Footage should be ready for compositing with:
- Includes clear subjects – such as people or objects
- Strong separation between subject and background
- High-quality – sharp focus, high bitrate, and detailed visuals
- Soft, even lighting – avoid harsh shadows or blown highlights
- Correct white balance and proper exposure
❌ Bad Footage
Avoid footage with these problems:
- No visible subject, or subject is too small in frame
- Grayscale footage – color is required
- Non-sRGB/Rec.709 color space – make sure your footage uses standard sRGB or Rec.709
- Poor quality – low bitrate, blurry, noisy, or out of focus
- Improper exposure – overexposed, underexposed, or extreme contrast
- Too much camera movement – shaky or unstable footage is hard to work with