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Video-to-VFX uses our foundation model, SwitchLight 3.0, to convert your footage into VFX-ready assets by generating:
  • PBR Maps: Normal, Base color, Metallic, Roughness, Specular for relighting
  • Alpha: foreground matte for background replacement
  • Depth Map: For compositing and 3D integration
Your image or video becomes a rotoscoped, relightable 2.5D asset, ready for use in Beeble Editor, Blender, Unreal or other 3D tools for further VFX work.
Beeble Studio (Desktop) processes your footage locally on your machine, no upload to the cloud.

Key Features

PBR, Alpha & Depth Pass Generation

Powered by SwitchLight 3.0. Convert footage into full PBR passes with alpha and depth maps.

4K Resolution, up to 1 hour

Process up to 4K resolution and one-hour videos locally on your GPU.

Advanced Render Controls

Fine-tune your PBR results with deflicker controls and other options to achieve the exact look you want.

Image Sequence Import

Support for PNG/JPG sequences. Import VFX passes directly into Blender or Unreal Engine.

Unlimited Local Rendering

Files never leave your machine. No cloud credits used. Perfect for confidential or proprietary material.

Render Queue

Queue multiple shots for automatic rendering. Transform your PC into a fully automated production engine.

Blender & Unreal Engine Plugin

Direct integration plugins for seamless VFX pass import into Blender and Unreal Engine workflows.

Available VFX Passes

PassDescription
AlphaClean background removal and matte extraction
DepthNormalized depth map for compositing
NormalSurface normal map for realistic relighting
Base ColorDiffuse color without lighting information
RoughnessSurface roughness for material properties
SpecularSpecular highlights and reflections
MetallicMetallic surface properties

Specifications

These specifications are for Beeble Studio (Desktop). For cloud processing, see Beeble (Cloud).

Import Format

  • Video
  • Image
  • Image Sequence
Beeble Studio (Desktop app)
File FormatMP4 (H.264), MOV (ProRes 422, 4444, H.265)
Max Size2 GB
ResolutionUp to 4K (4096 px)
DurationUp to 1 hour
FPSAny FPS supported
ColorRec. 709 for best quality
- Other color spaces, such as Log, may degrade quality
AlphaFor MOV (ProRes 4444) with alpha, used instead of AI background removal
Best Quality Settings - Use Rec. 709 / sRGB color space. Beeble Studio (Desktop app) supports up to 4K and 1 hour.

Output Format

Beeble Studio provides four output formats:
  • Atlas: A single compiled texture (PNG or MP4) that combines all VFX passes into one file. Optimized for playback and high quality.
  • Clips: Individual PNG or MP4 files for each VFX pass, producing one file per map.
  • PNG Sequence: 8-bit PNG image sequences for each VFX pass. Ideal for frame-by-frame editing.
  • EXR Sequence: 16-bit multi-channel EXR files, with each frame containing all passes in a single file. Best for professional compositing.
For PNG Sequence, you will get the following VFX passes:
MapFile FormatColor ChannelsBit DepthColor SpaceNote
SourceMP4 / PNGRGB (3-ch)8-bitsRGB
AlphaMP4 / PNGGrayscale (1-ch)8-bit0.0–1.0 matte
NormalMP4 / PNGRGB (3-ch)8-bitObject space / OpenGL normal map
BaseColorMP4 / PNGRGB (3-ch)8-bitsRGB
RoughnessMP4 / PNGGrayscale (1-ch)8-bitWhite = Rough surface
SpecularMP4 / PNGGrayscale (1-ch)8-bit
MetallicMP4 / PNGGrayscale (1-ch)8-bitWhite = Metallic surface
Depth (normalized)EXRGrayscale (1-ch)16-bit floatNormalize depth to [0, 1] within the foreground range

Good vs. Bad Footage

Even though our AI models generate VFX passes from your footage—like depth, normals, or lighting layers—we don’t “invent” details. The quality of the output depends entirely on the input. Make sure your footage contains enough visual detail by following these examples.

✅ Good Footage

Good footage example Footage should be ready for compositing with:
  • Includes clear subjects – such as people or objects
  • Strong separation between subject and background
  • High-quality – sharp focus, high bitrate, and detailed visuals
  • Soft, even lighting – avoid harsh shadows or blown highlights
  • Correct white balance and proper exposure

❌ Bad Footage

Bad footage example Avoid footage with these problems:
  • No visible subject, or subject is too small in frame
  • Grayscale footage – color is required
  • Non-sRGB/Rec.709 color space – make sure your footage uses standard sRGB or Rec.709
  • Poor quality – low bitrate, blurry, noisy, or out of focus
  • Improper exposure – overexposed, underexposed, or extreme contrast
  • Too much camera movement – shaky or unstable footage is hard to work with